按键精灵6游戏挂机脚本不会捡东西的问题。
脚本除了最后一行多了个莫明的endfor外,没有任何问题,
按照你的说法,我建议你用调试模式,检测变量状态,修改如下
然后在编辑状态,点调试,然后让游戏和按键精灵调试窗口并排,看看游戏中出现非箱子时到底是什么状态
KeyDown 17,1
Delay 1000
VBSCall FindPic(6,25,798,529,"红包.bmp",0.9,ss,rr)
//区域找色,寻找红包
If ss>=0 and rr>=0
TracePrint "红包"&ss
TracePrint "红包"&rr
Delay 10
MoveTo ss+45,rr+3
Delay 10
KeyUp 16,1
Delay 50
LeftClick 1
Delay 1000
KeyDown 16,1
EndIf
Delay 50
VBSCall FindPic(6,25,798,529,"baoxiang.bmp",0.9,ss,rr)
//区域找色,寻找宝箱
If ss>=0 and rr>=0
TracePrint "baoxiang"&ss
TracePrint "baoxiang"&rr
Delay 10
MoveTo ss+45,rr+3
Delay 10
KeyUp 16,1
Delay 50
LeftClick 1
Delay 1000
KeyDown 16,1
EndIf
Delay 50
VBSCall FindPic(6,25,798,529,"蓝宝石.bmp",0.9,ss,rr)
//区域找色,寻找蓝宝石
If ss>=0 and rr>=0
TracePrint "蓝宝石"&ss
TracePrint "蓝宝石"&rr
Delay 10
MoveTo ss+45,rr+3
Delay 10
KeyUp 16,1
Delay 50
LeftClick 1
Delay 1000
KeyDown 16,1
EndIf
Delay 50
KeyUp 17,1