求完美国际女MG代码

修改人物形象其实都很简单的,至于你说的什么女子芊芊舞那个我就不知道了快一年多没玩那游戏了,这是以前我玩完美的时候在一个网上复制下来的,都备注的很详细,希望对你有用吧,只要你有耐心看完以下的内容就一定会了,祝你游戏开心!

只要通过修改客户端中

《完美世界》国际版\element\userdata\character

的ini文件就可以达到~

character71.ini 为女羽灵的形象修改默认配置

character70.ini 为男羽灵的形象修改默认配置

character00.ini 为男武侠的形象修改默认配置

character10.ini 为男法师的形象修改默认配置

character01.ini 为女武侠的形象修改默认配置

character11.ini 为女法师的形象修改默认配置

character61.ini 为女羽芒的形象修改默认配置

character60.ini 为男羽芒的形象修改默认配置

(妖兽省略为:character40.ini兽 character41.ini妖)

3Parts] ===================================

scaleUp = 136 该区域可能是人物形象初始数据

scaleMiddle = 128

scaleDown = 118

也可能是限定值

[BlendFace]

idFaceShape1 = 23

idFaceShape2 = 23

blendFaceShape = 50 ===========================

[Face]==============脸

scaleFaceH = 123

scaleFaceV = 133 ======(HV数值确定脸的大小)

idFaceTex = 5 ====(脸代码)

[Faling]=======(不清楚是什么)

idFalingSkin = 434

idFalingTex = 436

[Forehead]=============额

offsetForeheadH = 137

offsetForeheadV = 128

offsetForeheadZ = 128 ====(HVZ数值确定额的位置)

rotateForehead = 128

scaleForehead = 128 ======(额的大小)

[YokeBone]=========颧

offsetYokeBoneH = 128

offsetYokeBoneV = 131

offsetYokeBoneZ = 128 ====(HVZ数值确定颧位置)

rotateYokeBone = 128

scaleYokeBone = 128 ====(颧的大小)

[Cheek]===========颊

offsetCheekH = 126

offsetCheekV = 123

offsetCheekZ = 124 ====(HVZ数值确定颊的位置)

scaleCheek = 126 ====(颊的大小)

[Chain]========链

offsetChainV = 124

offsetChainZ = 128 ===(VZ数值确定链的位置)

rotateChain = 128

scaleChainH = 64 =====(链的大小)

[Jaw]=========颚

offsetJawH = 144

offsetJawV = 136

offsetJawZ = 128 ====(HVZ数值确定颚的位置)

scaleJawSpecial = 128

scaleJawH = 104 ====(额的宽度)

scaleJawV = 126 ====(颚的长度)

[Eye] ===========眼睛

idEyeBaseTex = 257 ===(眼睛代码)

idEyeHighTex = 569 ====(眼皮代码)

idEyeBallTex = 9 ====(眼球代码)

idEyeShape = 36 ===(眼睛代码)

scaleEyeH = 108

scaleEyeV = 2200 ===(HV数值决定眼睛大小)

rotateEye = 85 ====(眼睛)

offsetEyeH = 0

offsetEyeV = 0

offseteyeZ = 0 =====(HVZ决定眼睛位置)

scaleEyeBall = 0

scaleEyeH2 = 0 ===(是否开取单双眼睛修改)

0为不开区 1为开区单 2为开区双

scaleEyeV2 = 0

rotateEye2 = 0

offsetEyeH2 = 0

offsetEyeV2 = 0

offseteyeZ2 = 0

scaleEyeBall2 = 0

[Brow]===========眉毛

idBrowTex = 7 ===(眉毛代码)

idBrowShape = 0

scaleBrowH = 0 ===(眉毛粗细)

scaleBrowV = 0 ====(眉毛粗细)

rotateBrow = 0 ====(眉毛幅度)

offsetBrowH = 0

offsetBrowV = 0

offsetBrowZ = 0 ====(HVZ数值确定眉毛位置)

scaleBrowH2 = 0 (是否开取单双眉毛修改)

(0为不开取 1为开取单 2为开取双)

scaleBrowV2 = 0

rotateBrow2 = 0

offsetBrowH2 = 0

offsetBrowV2 = 0

offsetBrowZ2 = 0

[Nose] ===========鼻子

idNoseTex = 2 ====(鼻子代码)

idNoseTipShape = 16 ===(鼻子形状代码)

scaleNoseTipH = 133

scaleNoseTipV = 149

scaleNoseTipZ = 128 (HVZ数值确定鼻子大小)

offsetNoseTipV = 135 ===(鼻子位置)

idNoseBridgeShape = 15 ==(鼻梁代码)

scaleBridgeTipH = 128 ==(鼻梁大小)

offsetBridgeTipZ = 76 ===(鼻梁位置)

[Mouth]] ===========嘴巴

idMouthUpLipLine = 89 ===(上唇代码)

idMouthMidLipLine = 86===(嘴缝代码)

idMouthDownLipLine =0 ====(下唇代码)

thickUpLip = 10 ===(上唇厚度)

thickDownLip = 0 ===(下唇厚度)

scaleMouthH = 0 =====(嘴巴大小)

offsetMouthV = 10 ====(唇位置)

offsetMOuthZ = 0 ====(唇位置)

idMouthTex = 0 ===(嘴巴代码)

offsetCornerOfMouthSpecial = 10 =====嘴巴左右翘

scaleMouthH2 = 74 ====(嘴巴位置)

offsetCornerOfMouthSpecial2 = 0 ====嘴巴左右翘

[Ear] ==================耳朵

idEarShape = 22 ===(耳朵形状代码)

scaleEar = 125 ===(耳朵大小)

offsetEarV = 147 ===(耳朵位置)

[Hair] =============头发

idHairModel = 279 ===== 发型